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Artifacts of the Ages Rings Sourcebook for Dungeons and Dragons 3.5 Softcover

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The greatest tales of epic fantasy sometimes begin with a humble little bauble: a gem with mysterious powers, an amulet with a terrible curse ... or a ring that renders the wearer invisible. As the story goes on, though, these amazing items gradually reveal the full extent of their powers--and, often, the true nature of their destinies. Continuing the rules developed in Artifacts of the Ages: Swords and Staves, this book presents magic gems and jewelry that grow in power as wielders advance in level, allowing you to introduce artifact- caliber magic items to your campaign without giving the player characters too much power too early. Artifacts of the Ages: Rings provides gamemasters with rules for not just rings, but necklaces, bracelets, crowns, gems, and other such items of extraordinary power. Artifacts of the Ages: Rings is the second in a series of innovative sourcebooks examining new ways to treat magic items in fantasy d20 System campaigns. A fun book that will provide you with previously unthought-of of, but now sought after magic items! Requires the Dungeons & Dragons®, Third Edition Core Books, by Wizards of the Coast, for use. Utilizes material from the v.3.5 revision.